> For the complete documentation index, see [llms.txt](https://starcarft.gitbook.io/en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://starcarft.gitbook.io/en/game-system/combat-mechanism.md).

# Combat mechanism

![](https://1505120910-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FRwy7eha5T0Dotfb7TYtI%2Fuploads%2FTD8sz5fVkZQp2jq3VuHK%2F5.%E6%98%9F%E9%99%85%E6%88%98%E8%88%B0-%E6%98%9F%E7%90%83%E7%9B%B2%E7%9B%92%E8%A3%85%E5%A4%87.jpg?alt=media\&token=5e07b80c-2569-4d10-9dd7-b9478bdfc11d)

PVP battle:Players can match each other and win tokens as rewards&#x20;

Ladder system:In order to encourage players to participate in the game, the system will rank the players, and the players with high ranking will receive treasure chest rewards&#x20;

multiplayer game:In the future, we will start multiplayer team mode in the more difficult Galaxy. Only multiplayer games can win the final victory in the more difficult galaxy.&#x20;

When the offensive attribute of planet A is higher than the defensive attribute of planet B, the offensive team wins and the winning player gets a reward. The greater the difference in attribute values, the higher the reward.

Every time the planet civilization is upgraded, the player can use the 6 attributes obtained to increase the three attributes of the planet, increase the corresponding attack or defense capabilities, and help win the battle.
